Piao vs Yamashita
_KIFU_START_
(;GM[1]FF[1]PB[Yamashita vs Piao]SZ[19]NE[B]SS[@@]AP[StoneLeaf2]
;B[qd]
;W[dd]
;B[pq]
;W[dp]
;B[fc]
;W[hd]
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;B[mh] ID[1]) _KIFU_END_ _LINK_END_
White: Yamashita Keigo 9p (Japan)
Black: Piao Wenyao 5p (China)
Komi: 6.5, Men`s Team, 5th round
Commentary by Li Zhe 6p. (Click on the diagram to launch the game viewer. SGF file available here.)
White 14. In a game Piao played against Chang Hao, White played 15, followed by Black 14 and White 36. That is probably a better strategy. The continuation was Black 37, White 18, Black 22, White 49.
Black 17. Already Black has the better position.
White 18. A probe. If Black answers at 22, White will clamp at 21.
White 20-34. White makes a small life in gote.
Black 35. Black has the lead.
White 36-40. White has to start a fight and attack.
Black 41-67. The moves in this long sequence are more or less forced.
White 68. White has no choice but to cut and keep fighting.
White 70. White 72, followed by Black 73 and White A, would be better.
White 72. To add to his other woes, White is becoming short of liberties.
Black 81. White cannot trap these black stones, which are now positioned effectively between two weak white groups.
Black 87. Tests White`s response. One possible choice for White is to answer at 90, but then Black will attack at 105 and Black 87 will be useful in the fight that follows.
White 88. The other choice, but this does not turn out well either.
Black 89-White 94. Black promptly gains eight points and an eye in sente.
White 98. If White connects at 99, Black will connect at 98. White will have to struggle to save his upper group, and if he succeeds, his struggles will probably endanger the white group below.
White 116. Better is White 122, Black 165, and then White 116, threatening to cut at 176.
Black 123. The white top center group is dead, so Black does not have to answer White 122 directly. Black now has a won game.
Result: White resigns after Black 177.